globe_3d

v2025.04.18

GLOBE_3D: GL Object Based Engine for 3D

GLOBE_3D is a real-time 3D Engine written in Ada, based on OpenGL.

  GLOBE_3D screenshot   GLOBE_3D screenshot    

  • Real-time rendering
  • Full eye movements and rotations ("6D")
  • Displays combinations of colours, materials, textures
  • Multitexturing
  • Transparency
  • Portal rendering
  • Binary space partition (BSP)
  • Collision detection
  • Screenshots (.bmp) and video captures (.avi)
  • Input-output of 3D objects
  • Import from 3D Studio Max, id Software Radiant, VRML, Wavefront formats
  • Tests, tools and demos included
  • License: MIT
  • Free, Open-Source

Install

Globally install this crate:

alr install globe_3d

Add to your project:

alr with globe_3d

Crate Information

Authors

  1. Gautier de Montmollin

Maintainers

Maintainers (GitHub pseudo)

Release Date

last month

First Release

6/4/2024

License

Links

Statistics

Dependencies: 2

Dependents: 0

Versions: 2

Dependencies

gid>=13.0.1
zipada>=61.0.0